William "Hawke" Hawkes-Robinson, "Grandfather of Therapeutic Gaming", Ethical Innovator
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  1. A Professional Milestone in Educational Technology and Creator Empowerment A Professional Milestone in Educational Technology and Creator Empowerment

    Over the past several years, I've found myself juggling roles across multiple organizations—some overlapping in mission, others completely independent, all ...

    Located in News
  2. AI Generated Listing of Hawkes-Robinson Role-Playing Game Models and Theories AI Generated Listing of Hawkes-Robinson Role-Playing Game Models and Theories

    It is funny to see what various Machine Learning (ML) so-called by layperson too readily as "Artificial Intelligence" (AI), create a butchery of the ...

    Located in News
  3. AI Journey 1977-2025: Part 3 of 5 Professional Applications and Breakthroughs (2005-2020) AI Journey 1977-2025: Part 3 of 5 Professional Applications and Breakthroughs (2005-2020)

    This is Part 3 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  4. AI Journey 1977-2025: Part 4 of 5 - Building Distributed GPU Infrastructure When Centralization Threatens Innovation AI Journey 1977-2025: Part 4 of 5 - Building Distributed GPU Infrastructure When Centralization Threatens Innovation

    This part addresses the GPU scarcity challenge and demonstrates how decades-old distributed computing patterns apply to modern AI infrastructure.

    Located in News
  5. AI Journey 1977-2025: Part 5 of 5 - SIIMPAF - Four Decades of Technology Lessons in One System AI Journey 1977-2025: Part 5 of 5 - SIIMPAF - Four Decades of Technology Lessons in One System

    This is Part 5 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  6. Building DGPUNET: Democratizing AI Innovation Through Open Source Infrastructure Building DGPUNET: Democratizing AI Innovation Through Open Source Infrastructure

    Over the past several months, I've been working on something that started as a practical necessity but evolved into a philosophical statement about ...

    Located in News
  7. Claude.ai adds throttling to max users but with no transparecy Claude.ai adds throttling to max users but with no transparecy

    I've liked using Claude.ai in many areas, but they are starting to get overwhelmed and have begun throttling "top 5% users", which apparently I am. But they ...

    Located in News
  8. From Engine & Drivetrain Repair to Neural Networks: What Automotive Work Taught Me About AI

    How diagnostic thinking learned in auto repair shops applies to building, troubleshooting, and improving, artificial intelligence systems.

    Located in News
  9. Hawke's AI Journey 1977 to 2025: Part 2 of 5 - IRC Bots, Beowulf Clusters, and Distributed Computing on Commodity Hardware Hawke's AI Journey 1977 to 2025: Part 2 of 5 - IRC Bots, Beowulf Clusters, and Distributed Computing on Commodity Hardware

    This is Part 2 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  10. How Role-Playing Games, Distributed Computing, and AI Development Led to an Investment Pitch Simulator How Role-Playing Games, Distributed Computing, and AI Development Led to an Investment Pitch Simulator

    I've spent close to 50 years working with role-playing games in various capacities—as a player, game master, designer, researcher, and therapeutic ...

    Located in News
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