Hawke Robinson: "Grandfather of Therapeutic Gaming", Technologist & Recreational Therapist, Father, Advocate, Entrepreneur, Musician, Researcher, Developer, AI & Neurotechnology Innovator.
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  1. Is the Jan.ai executable infected?

    January 9th, 2024, 10:00 am Pacific Time, BitDefender Total Security Alert: @janhq\inference-nitro-extension\dist\bin\win-cpu\nitro.exe is infected with ...

    Located in News
  2. Claude.ai adds throttling to max users but with no transparecy Claude.ai adds throttling to max users but with no transparecy

    I've liked using Claude.ai in many areas, but they are starting to get overwhelmed and have begun throttling "top 5% users", which apparently I am. But they ...

    Located in News
  3. The 67% Revolution: How ClimbHigh.AI and Its Community Are Rewriting EdTech's Rules The 67% Revolution: How ClimbHigh.AI and Its Community Are Rewriting EdTech's Rules

    At ClimbHigh.AI (https://www.climbhigh.ai), our team, led by CEO Jake Douglass, is building something revolutionary: a platform where creators own 67% of the ...

    Located in News
  4. My Personal AI Journey 1977 to 2025: Part 1 of 5 - How Role-Playing Games and Early Computing Shaped Four Decades of AI Development My Personal AI Journey 1977 to 2025: Part 1 of 5 - How Role-Playing Games and Early Computing Shaped Four Decades of AI Development

    This is Part 1 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  5. Hawke's AI Journey 1977 to 2025: Part 2 of 5 - IRC Bots, Beowulf Clusters, and Distributed Computing on Commodity Hardware Hawke's AI Journey 1977 to 2025: Part 2 of 5 - IRC Bots, Beowulf Clusters, and Distributed Computing on Commodity Hardware

    This is Part 2 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  6. AI Journey 1977-2025: Part 3 of 5 Professional Applications and Breakthroughs (2005-2020) AI Journey 1977-2025: Part 3 of 5 Professional Applications and Breakthroughs (2005-2020)

    This is Part 3 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  7. AI Journey 1977-2025: Part 5 of 5 - SIIMPAF - Four Decades of Technology Lessons in One System AI Journey 1977-2025: Part 5 of 5 - SIIMPAF - Four Decades of Technology Lessons in One System

    This is Part 5 of a 5-part series documenting the technical evolution from early introduction to role-playing gaming in 1977 and hobby programming in 1979 to ...

    Located in News
  8. Scalable Jitsi, Ansible automation, [matrix], bots, ASR, AI, ML, DNN Scalable Jitsi, Ansible automation, [matrix], bots, ASR, AI, ML, DNN

    Wrapping up work on automated scalability of Jitsi (self-hosted 20k+ concurrent users) through combination of Ansible scripts, Docker, containerd, Kubernetes, ...

    Located in News
  9. AI Generated Listing of Hawkes-Robinson Role-Playing Game Models and Theories AI Generated Listing of Hawkes-Robinson Role-Playing Game Models and Theories

    It is funny to see what various Machine Learning (ML) so-called by layperson too readily as "Artificial Intelligence" (AI), create a butchery of the ...

    Located in News
  10. From Engine & Drivetrain Repair to Neural Networks: What Automotive Work Taught Me About AI

    How diagnostic thinking learned in auto repair shops applies to building, troubleshooting, and improving, artificial intelligence systems.

    Located in News
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